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Benjamin Roy Gris

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1 Benjamin Roy Gris on Tue May 31, 2016 9:01 pm

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Basic info
Name: Benjamin Roy Gris
Age: 19
Birthday: June 7
Gender: Male
Race: Human
Height: 6'1
Weight: 220
Face Claim: My own art

Stats
STR:2
DEF:3
RES:3
SPT:4
Aura 200|100 HP

Personality
Major: Tech: Blacksmith
Likes: Concept Design,Cute Animals,and Crafting
Dislikes: Rude Dudes,Bugs,and When a craft doesn't function correctly
Fears:  Being Ignored,Being Hated, and Disappointing those he cares about
Talent: Weaponsmithing
Weakness Athleticism
Overall Personality: Is generally a quiet guy who isn't big into fighting. He likes to keep to himself not really big on strangers but is can deal with meeting new people. He likes to think a lot so research is his forte. He has no problems with anyone or their opinions as long as they aren't rude or forcing them on him or someone else. His main goal is to get through school so he can open up his own armor and weapon shop so he can support the huntsman and huntresses who keep the world safe from the Grimm and bring hope to those in need.

Abilities
Aura type: Recovery
Aura Color: Purple and Grey
Semblance: Coat of Arms: Ben can overload his aura forming a hard energy construct.(20 AP) The constructs by themselves are weak and shatter quickly or fade away upon losing contact with him however he can make them more durable or last longer by overloading a object with his aura (10 AP) i.e. A short stick will have energy around it in the shape of a sword. He also has some minor telekinetic control over the weapons though they still have to stay within the range of 10 ft. for him to control and maintain them
Item 1: Weapon: Save The King: A small shield that he uses for attacking and defending he throws it around using it in a manner similar to Captain America or Pyrrha. Benjamin is as of right now trying to make attachments for it allowing for better utility. It also has a compartment for holding dust which can be released for attacks.
Item 2: Dust: Tier 1: Wind

History and Sample
History:
Benjamin Gris was born in a small village in the Kingdom of Vale. He grew up with a father who was blacksmith and a mother who was a clothes designer and two older siblings his older sister Jade and older brother Rouge whom both of which later in life decided that they wanted to become hunters.
For most of his childhood he lead a quiet life due to the fact that he was sickly and couldn't go out much or for long periods of time leading him to spend most of his time bedridden. So in an effort  to attempt to pass the time he decided to read up on and ask questions about his parent's respective businesses and as he listened he quickly became enamored with the idea of becoming an artisan like them and dedicate his life to the cause of crafting gear for the people who keep them safe Huntsman and Huntress
This became his goal after his older sister and brother choose to dedicate their lives to hunting and Benjamin sought to craft weapons and armor to support those who dedicated their life to what was a noble cause.
Thus he decided after taking up and practicing his trade that to make good weapons and armor he should understand how they work and how to use them and the he should also go out and perform the field testing himself so that he can get the most accurate data and have a real understanding of how it feels to be the one using the weapon and armor so he decided to attend a huntsmen academy and he began training his body so he could do just that and after two years he finally signed up to go to Syne Academy  and become one of the greatest smiths out there.
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RP Sample:
“So what do you think” ,Benjamin said to his friend Umber holding out a small ornate designed buckler, “ Is it awesome or is it  awesome!!”
“Meh it’s ok.”
“Oh shush it’s cool.”
“So what are you going to call it?”
“I was thinking of Escort Guard since that is what I am going to name the shop.”
“That actually sounds like a pretty good name”
The two then carried on having a conversation about Benjamin’s new weapon that he had just finished making unaware of the racket they were causing had waken up their roommate. However their roommate just sighed and turned to the side used to these late night chats about weapons and armor and whether or not they should be mixing dust together unsupervised but she was used to it and simply put her pillow on her head and drifted to sleep the two boys unaware they had even woken her and unaware of the earful they would be getting tomorrow.



Last edited by SomeDudeOther on Tue Jun 20, 2017 12:54 pm; edited 5 times in total

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2 Re: Benjamin Roy Gris on Sat Mar 11, 2017 6:06 am

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Hello there SomeDudeOther! We see that it's been awhile since you made changes to your application, so the Staff is giving you a seven day notice: should you not make any changes to this app within seven days from this post, it will be moved to the Inactive Apps section.

Sorry for any inconvenience! ^_^


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3 Sorry on Thu Jun 08, 2017 8:51 pm

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Sorry about the fact that I became inactive I got busy and have finally settled enough to come back here and attempt this again is it possible for me to still use this character

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4 Re: Benjamin Roy Gris on Thu Jun 15, 2017 1:50 pm

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Hey there, welcome back. It's Akui, the person who was going to move you to inactive...but now I'm the person who's going to help you get approved.

So, a couple of things here: one of them is that your Face Claim isn't working properly, and isn't listed under it's section. You'll need to fix those so we can see what you look like and know where it's coming from. :)

Your personality is just under the 100 word count, at 98. I hate to be that kind of stickler, but I'm sure you can fit in two more words somewhere. Once again, being that stickler, but your history is just short by 14 words. I'm confident that you can do it! :D

Now out of the nitpicking and into the more important things, I see that your semblance is pretty cool. Gives me Velvet vibes. This seems mostly a damage semblance...but it's a bit different as it also has some utility and it's not like most semblances that are just one attack and done. First off, making any weapon out of aura, I'm okay with that under the pretense that they normally break. However, using your aura to craft a more long-lasting weapon by essentially enchanting an object with your aura would have to work a bit different: Instead of using a flat amount to conjure a weapon and attack, you would be using aura every post to maintain the weapon's form. However, if that was what you were trying to go for in regards to both with an object and without, then I would say it should be 20 aura a post to control the pure aura constructs and 10 aura per post to control an enchanted object.

As long as you put in that it requires 10 Aura per post to maintain the enchanted object (or, if going that last route I mentioned, 20 aura for pure and 10 for object), and the enchantments make sense (no making a stick into a gun or a ball into a spear) then I see no issues with the core of the semblance. You do need a range though, and 10ft is a bit farther than most people think, but I' okay with allowing that as extending past that causes your semblance to effectively shut off.

Make those changes, and you should be good to go.


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5 Re: Benjamin Roy Gris on Mon Jun 19, 2017 12:44 am

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I finished it

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6 Re: Benjamin Roy Gris on Tue Jun 20, 2017 1:14 pm

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Sweet, sorry about the wait. Everything looks cool, enjoy your Velvet-esq semblance.

Also, sweet art!

I guess that means that you're...





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